Project Title: Fear Itself
Project Type: Digital 2D
Game Genre: Platformer
Designed For: Global Game Jam
Year(s) Produced: 2013


Concept Design Document: Design Document Coming Soon
Playable File(s): Global Game Jam File (.exe, 2013)
Gameplay Description: Run and jump the player character past obstacles and enemy Fears. Collect Courage icons along the way to increase your score but beware- a wave of Fear is close behind you!


My Role(s): Designer, Lead Artist
About This Project: A GameMaker project designed during the 2013 Global Game Jam under the theme of "the sound of a heartbeat". Besides contributing to the overall design concept, I designed the Fear/Courage scoring concept.

Additionally, I designed & created the sprites for all character, item and heartbeat UI elements. I created the background eyeball elements, but did not create the actual background or platforms. The giant hand at the start was my idea & design as well- a last minute addition to the title.